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I am downloading XCode 3. At this rate it is estimating over a day to download. Yes I have a blazing connection.
I can stream HD. I hope this is not an indication of Cloud data access Posted on Oct 12, PM. Should not matter for a multi-billion dollar company like Apple who is actively courting all the above. You set up infrastructure so that you can handle the traffic. Otherwise stay out of the business. If they can't handle ths, how are they going to handle millions of people activating and using Mobile Me cloud drives once again increasing bandwidth to and from their infrastructure?
Increase the number of mirrors if you see demand for downloads of certain pieces of software. Increase the bandwidth Qos settings. Spend some of that money that you are saving by manufacturning everything in China.
It's Oct 13, AM. Apple needs to release these as torrents or fix their own speed problems, not the best intro to the machine. Sep 11, AM. Page content loaded. Don't you imagine that the other enrolleddevs downloading stuff right now, along with millions of Lion, ATV and iOS downloads, backups and sync sets might have something to do with xfer speeds? Oct 12, PM. Sep 11, AM in response to osmosisjones In response to osmosisjones. Devs complained when the downloads were huge.
That was what was behind this thread from two years ago. If you don't like trying to get thru the door when a GM is released, find something else to do until the flood stops. The infrequenency related to releases like this that spike wild demand don't warrant full-time widened pipes, especially when the content is fee-free. It will subside soon enough. And each time I shut up my iPhone's daily nagging messages, by agreeing to let it install the latest iOS updates, I am forced to update Xcode, as Xcode can no longer let me debug on it In other words, allowing my iPhone to get updated can kill half a day of development, waiting for updates to be installed, to let me use Xcode again.
Btw, Apple might've given away thousands of free iPads to encourage our children to learn development, but have they noticed how poorly its users including myself have rated it on the App Store? It stinks. Nov 17, AM. Question: Q: Why is download of xcode slow?
Is there a mirror somewhere I can download this beta? Because everyone wants to download things from Apple right now. Their servers are under stress. Unless it's your own connection, but I'm sure you checked that :. Sign up to join this community. The best answers are voted up and rise to the top.
Why is Xcode 6 Beta download so slow? Asked 6 years, 4 months ago. Active 6 years, 4 months ago.
XCode 10 simulator slow
Viewed 2k times. Mathias 4 4 silver badges 13 13 bronze badges. This question appears to be off-topic because it is about transitory download congestion. Off-topic pre-release does not really fit. But yes, it's off-topic nevertheless Active Oldest Votes. Mathias Mathias 4 4 silver badges 13 13 bronze badges. That is probably a good guess. Did you run a Ping to verify? Buscar How would a ping verify this?In this article you will learn how to install Xcode on Windows But remember, it will work on all versions of windows including Windows 8.
Further, you are already familiar that originally Xcode is designed for macOS operating system. I will give you complete instruction for both windows and mac OS. Further, you can download and install Xcode on your machine.
But, for doing anything. You must have some information about Xcode. Then we will proceed further. Xcode is very popular since the first release.
However, with the latest version of Xcode every tool is easier and more efficient while working on any project. It is specific software where all the product by Apple is developed. Therefore, at the moment there is no particular Xcode version for Windows. Because, Apple has the software which only run on the Apple devices.
Moreover, you know that Windows is an operating system which is developed by Microsoft. Therefore, Apple do not allow it on Windows platform. There is always a way to go back and forth and use one software to another platform. Like Xcode is developed for Apple. However, we are going to use it on Windows. Both Windows and macOS are popular operating system. There are hundreds of thousand of people who are using Windows and macOS everyday.
However, the main question is that what is difference between both operating system. To understand the difference between both operating system. You must know that these are two different companies. Windows is designed by Microsoft and macOS by Apple. Since, these two companies are in competition.
Therefore, these companies always try to make the best software out in market then one another. In this competition, both the companies are making more amazing software like Xcode. Which only runs on Apple device. However, these are some specific software which is developed only for these operating system.
But, all other software, Adobe software, including Photoshop, Illustrator, Premiere etc runs on both platform. But remember, most of the Apple devices are more expensive then Windows operating systems. Therefore, the clever way is to buy Windows computer or laptop and integrate the iOS software on it.
Now you have clear sense that you cannot install Xcode on Windows without third party software. Therefore, we are going to use third party software and install Xcode on Windows quickly. The software which we need are Virtual Box and VMware. These both software are virtual machine software.
How to fix Xcode stuck on ‘Installing’ on macOS
What to do? You can always download the dmg for new or earlier versions of Xcode or any other developer tool for that matter from this link provided by Apple for iOS and Mac developers. I had the same issue downloading Xcode 7.Clean Xcode 10 Junk (HIDDEN SECRETS)
The download was drastically slow compared to my internet download speed. I noticed a huge increase in the download speed from 1d to 1h. Maybe it has to do with apple finding the nearest server according to your account location or some routing magic. Strangely enough, the fix for me was downloading the. In my case, I was running out of Disk space on main partition as I have partitions on my Hard Drive and all these partitions act as different drives.
By sparing a couple of GBs, the download speed got to normal. I had the same issue, the update ran forever and never finished. If you're downloading from your office network, try switching to another.
This might be happening because of the security measures, an internal DNS resolver as I am told, or a firewall; so it's hard to tell what's happening but switching to the "guest" network allowed me to download it pretty fast in my case. Although it's unlikely that your problem is caused by this, but you can check the Apple systems status on this page. Learn more.
Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. I've noticed that if I rebuild after not changing any files, it builds within a reasonable amount of time. Cocoapods does not seem to be causing the problem as it delays on Compiling Swift source files state. Added the -Xfrontend -debug-time-function-bodies flag to my Other Swift Flags in my target's build settings.
However, I didn't see anything of concern. The file that took the longest to compile was only ms. I created a new project without running the Swift 3 conversion, imported my Swift 3 files, but the build time remains the same.
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I've now re-written my entire code base from Swift 3 to Swift 2. It didn't make any difference, the problem lies with the Xcode 8 compiler. I can confirm that unchecking these two will alleviate the pain for a while, the Xcode 8 bug does seem to be tied to how it checks dependencies between files.
I've converted my code base to Swift 3 from Swift 2. Sad to say, they haven't fixed the bug and my compile times are exactly the same with Xcode 8. I don't have enough reputation to comment, but I still wanted to share some resources. I've been stuck in this misery for days, upgrading to Swift 3 has been a complete disaster. I'm using this to track slow files, even though just like you, that's not my problem. I've also made sure I don't have any lazy vars or closures that swift doesn't like.
I'll update this answer if I find anything, it's just about impossible to be productive with Swift 3 ATM. My clean build time dropped from 35 mins Ahem, excuse me to 8 mins with a project file count of I found a couple of coding styles that take a lot of time compiling in Swift 2.Bonn data set
The last optimization took the compilation time for 1 method from ms to 5. I migrated a Swift 2x project of 17 files to Swift 3 and had 28 warnings and 55 errors across all files. Compile time was minutes. As I eventually cleared the warnings and errors in each file, the compile time reduced and is now in the seconds.
The IDE is back behaving as it should - detecting errors in near real time and compiling quickly. Firstly, it looks like the compiler is recompiling or at least cross checking every file with any error or warning - even if you haven't edited that file since the last compile. Whenever you face slow compilation issue, closly looks the the third party SDKs you included in your app and also try to find your coding techniques.
Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. Opening Xcode on a different project. It worked fine.
It just seems to be this one main. All of these have failed and I'm trying to launch my app next week. If this persists, I won't be able to launch and will get behind my schedule.
When I deleted the xcuserdata, I was able to navigate to another. But when I go into storyboard it slows down to basically 1FPS. Move xcuserdata and xcworkspace to the trash. This allows you to open up your Xcode project again and be able to open storyboard as source code.
It resets the last file you had open. To do this right-click or two-finger click on track-pad on main. You should now be able to open up the main. I had extremely slow only when editing on xib file in Xcode version I was having the same problem on xcode If your computer has a dual Graphics card, you can install a GFXCardStatus or otherwise switch to an integrated video card. After this manipulation, the storyboard worked very well for me. Good luck!
Learn more. Xcode 10 Storyboard extremely slow to the point of unresponsive Ask Question. Asked 3 years ago. Active 3 months ago. Viewed 8k times. Tried: Deleting xcuserdata and opening Xcode again. Extracting the main. Restarting my Mac Late Refurbished with touch-bar. Cleaning the project. I'm really fed up with this and all the other things I have tried didn't work.
Huckabee E.Photoshop plugins free download
Huckabee 1, 7 7 silver badges 26 26 bronze badges. Did you try to split your storyboard up to smaller storyboards and link them with Storyboard References? Is this with one specific project? Huckabee Sep 27 '17 at Active Oldest Votes.
I found the anwser to my own question for anyone who is having this issue.New document tabs make it easy to create a working set of files within your workspace.
The new tab model lets you open a new tab with a double-click, or track the selected file as you click around the navigator. You can re-arrange the document tabs to create a working set of files for your current task, and configure how content is shown within each tab. The navigator tracks the open files within your tabs using strong selection.
You can also choose a unique font size just for Xcode within Preferences, including the traditional dense information presentation, and up to large fonts and icon targets.
A new completion UI presents only the information you need, taking up less screen space as you type. And completions are presented much faster, so you can keep coding at maximum speed. An all-new design groups all critical information about each of your apps together in one place. Choose any app from any of your teams, then quickly navigate to inspect crash logs, energy reports, and performance metrics, such as battery consumption and launch time of your apps when used by customers.Kar98k sound download
SwiftUI offers new features, improved performance, and the power to do even more, all while maintaining a stable API that makes it easy to bring your existing SwiftUI code forward into Xcode Your SwiftUI views can now be shared with other developers, and appear as first-class controls in the Xcode library.
And your existing SwiftUI code continues to work, while providing faster performance, better diagnostics, and access to new controls. Navigator font sizes.French briquet sword markings
Code completion streamlined. Redesigned organizer. Universal app ready. Test multiple architectures. More features. Get started.Identityserver4 custom client store
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